Unreal Tournament 3 Launch, i32, Kwari Preview…
The title could definantly sum up the past week and a bit with work, play and everything else.
So to start things off, this Thursday is the UK’s launch for Unreal Tournament 3. Which should provide to be a really fun day since im hopelessly addicted to the entire Unreal franchise. Back in the days of Unreal Tournament 2004 I created UTAN which helped stop cheaters from ruining games and matches, after years of tweaking it was very successful. That aside back to the launch. So I’ll be going around Omega Sektor like a child on about 10 cans of red bull mixed with a random controlled substance professional.
So if im not banned from Omega Sektor after that, I’ll be returning there later in the month for a preview of Kwari. I’ve been keeping an eye on this since it has a very similar idea to Prizefight, and I have been invited along with other people from around the country to give it a play. It will be intersting to see how they handle the answers to the big 5 questions as so far they have been very skilfully dodged…
- Lag, since the client/server code is generated by you, just how good is it?
- Packet Loss, what happens with PL? Do I lose my ammo?
- Bullet Recognition, again, just how good is it when working under different circumstances?
- Anti-Cheat, I think it also speaks for itself…
Ok ok, its the big 4, I couldn’t think of a 5th.
Sandwiched between these 2 events I will also be at i32, which for those uninformed people is the biggest LAN in the UK and is held at Newbury Racecourse. Where I’ll be once again acting as Assistant Tournament Manager. It seems this time the schedule for the event has gotten even more crammed compared to last event. So this time im not even bothering to take my full rig as last event I didn’t even use it! Laptops ahoy!
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I used to love playing unreal tournament, i cant wait for this to come out, but i’m so out of touch that i cant imagine actually being able to play as well as before.
Bring on Halo 3 anyday. Its fantastic!